![]() The company also announced a pivot to providing anti-cheat software for online games, though publishers began ripping that out of their games at record speed as well. In response, Denuvo began claiming that it’s platform was still a success because it could protect some games for some number of hours at the time of launch and the company apparently believed that really should be good enough. Games started patching Denuvo out of games, which is roughly the equivalent of admitting defeat. Cracking times on games went from months, to weeks, to days, to essentially games being cracked at launch. That era of invincibility soon crumbled completely, with cracking groups eventually figuring out how to get around the DRM. Wed, Jun 9th 2021 08:31pm - Timothy Geignerįor a three year period or so, we had a ton of coverage on Denuvo, a DRM platform once touted as undefeatable.
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